Search
Lastest News
Schools back. Ugh. PLEASE RETURN TO US PEOPLE AND POST!!!Follow p:n on Twitter. https://twitter.com/projectn00b
Latest topics
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest None
Most users ever online was 25 on Sat May 27, 2017 1:06 pm
Statistics
We have 72 registered usersThe newest registered user is melyes
Our users have posted a total of 2543 messages in 190 subjects
magixion advertised, and I came.
Page 1 of 1 • Share •
magixion advertised, and I came.
I am here to do spritework for your game. He described the appearance as a tactics rpg. If this is true I'll be starting on it right away as such. I already grabbed character pics, so just waiting on alittle more info then I'll begin.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Glad to have you.
Just make sure you use Jirito's pictures, not mine. Mine are a little too rough.
Just make sure you use Jirito's pictures, not mine. Mine are a little too rough.
BG-57- Graphics Specialist
-
Number of posts : 567
Reputation : 10
Registration date : 2009-03-13
Re: magixion advertised, and I came.
Now we got a stew goin.
mcneely11- N00blet
- Number of posts : 69
Reputation : 0
Registration date : 2009-07-10
Re: magixion advertised, and I came.
ok. I guess I'll get started. Of course, the character's will be scaled down for gameplay reasons, so they won't be as detailed as the sketches. But, I'll do my best to make them at least close to as nice as the pics.
Also, I'll make sure to make extra "alternate" sprites, so you programmers and script-writers have options of what to use. Plz don't feel pressured to use all the sprites. U can trash the ones u don't need. I'll keep a backup file of em so they won't be lost.
Also, I'll make sure to make extra "alternate" sprites, so you programmers and script-writers have options of what to use. Plz don't feel pressured to use all the sprites. U can trash the ones u don't need. I'll keep a backup file of em so they won't be lost.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Obviously, most of the leads will only need one sprite each. A few will need two. You can certainly reuse sprites for generic townpeople, soldiers, and merchants. Just palette swap them for variety.
BG-57- Graphics Specialist
-
Number of posts : 567
Reputation : 10
Registration date : 2009-03-13
Re: magixion advertised, and I came.
oh one sprite means the character will remain a stationery image. I do all my sprites individually. Meaning you have, for standing, the 8 directions, 8 action directions, and 4 movement directions.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Quick question: how many pixels big is this project going to be?
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
720x1280 is game resolution.
i think sprites can be at least 160 pixels tall, or taller if you think they should be.
i personally think the bigger the better.
what does everyone else think?
i think sprites can be at least 160 pixels tall, or taller if you think they should be.
i personally think the bigger the better.
what does everyone else think?
suri- Peon
-
Number of posts : 18
Location : usa
Reputation : 0
Registration date : 2009-07-11
Re: magixion advertised, and I came.
I just counted it. My current sprite stands at 99 pixels tall, but that may change slightly as it is 80% still a base skin model.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Magixion actually did a scale reference, but it's posted in the developer's threads:

Realistic scale would be about a third this tall, but I think it looks good as is.

Realistic scale would be about a third this tall, but I think it looks good as is.
BG-57- Graphics Specialist
-
Number of posts : 567
Reputation : 10
Registration date : 2009-03-13
Re: magixion advertised, and I came.
You can check out my primary sprite when I'm finished with it. Then you can let me know if u need bigger or smaller.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Ok, sorry for the delay on my reply. I added you to the developers usergroup so you have access to the Dev Center, daniel. Thank you so much for answering the call as well!
Be sure to let us know if you have any other questions, we are all here to help!
By the way, in the dev center there should be a link to our sourceforge account and everything. So, if you could, please make an account there and request to join our group. That way, you can have access to our SVN and upload the sprites and all that on your own.
Be sure to let us know if you have any other questions, we are all here to help!

By the way, in the dev center there should be a link to our sourceforge account and everything. So, if you could, please make an account there and request to join our group. That way, you can have access to our SVN and upload the sprites and all that on your own.
_________________
Project Co-Leader and Lead Programmer of Project: N00b
Magixion- T3h God
-
Number of posts : 330
Age : 30
Location : Utah
Reputation : 16
Registration date : 2009-03-12
Re: magixion advertised, and I came.
oh sure thing. btw since i saw ur advertisement and joined the group, I got finished with a beta image. check it out and give ur input.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
I am posting my response on it now! I also am moving it into the visual section of the dev center as it is a more fitting section for it. That way, people stumbling across our forum won't get a sneak peek unless we want them to 

_________________
Project Co-Leader and Lead Programmer of Project: N00b
Magixion- T3h God
-
Number of posts : 330
Age : 30
Location : Utah
Reputation : 16
Registration date : 2009-03-12
Re: magixion advertised, and I came.
Thanks. I appreciate that. It'd be embarrassing for people to see our early development. We'd rather them be awed by the finished product.
daniel price- N00blet
-
Number of posts : 42
Age : 33
Location : Minnesota
Reputation : 1
Registration date : 2009-07-25
Re: magixion advertised, and I came.
Wow, my sprites are always way small.
And undetailed. Glad I decided not to do it. lol

_________________
L'amour est un oiseau rebelle que nul ne peut apprivoiser.


















NeoTifa- Ze Goddess
-
Number of posts : 505
Age : 29
Location : Ohio
Reputation : -2
Registration date : 2009-03-12
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
» Folklore References
» Taking Over Project as Team Leader
» Team Members and Job Titles
» Free Computer Books
» Platforms?
» Order of Business as New self appointed team leader
» Phamacutical Drug Databases
» Hiya Folks